
But it works fine and it has pirates! I'm very happy. And by golly, it runs! Looks ugly, but space can be an ugly place.

Getting a wild hair this afternoon, I dug out my SFCOP box and installed the game on my Win7 rig, updated it to the ultimate 2552 patch and after adjusting the res to the max 1280x1024, launched it. We shall not speak of the next generation, Starfleet Command 3, since it was dumbed down for the masses. The manual was kind of sucky since they took the SFC2 manual and shrunk down the font to get it into fewer pages, but the game content was awesome. And even better was it's stand-alone expansion, Starfleet Command: Orion Pirates, since it had pirates. The next attempt, Starfleet Command 2: Empires at War, was much better. The first release, Starfleet Command, was awesome for it's spiral-bound manual but was a bit weak in the implementation of the board game into the computer environment. When a deal was struck to computerize the game system I was over the moon. I was a HUGE Star Fleet Battles player and collector back in the day of paper maps, cardboard pieces and rule manuals that were longer and more complex than the tax code. Go to this post by hepcat where the information about the release of the SFC2:CE is first revealed.Īh,an oldie but goodie, Starfleet Command: Orion Pirates. However, since Star Trek: Starfleet Command 2 Community Edition has been released, the focus of the thread has changed. Or go head-to-head over various network connections.OK, the first few posts of the original thread were about Starfleet Command: Orion Pirates.

Choose from four classes of ships and over 50 3-D rendered hull designs. Pledge your allegiance to the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Hydran Kingdom, the Gorn Confederation or the Lyran Star Empire.Įvery good tactician knows there's a fine balance between speed and raw power. Star Trek: Starfleet Command puts you in the captain’s chair for an amazing real-time space combat experience.
